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Dig dug arrangement download
Dig dug arrangement download













dig dug arrangement download

Concentrate on eliminating enemies with your pump, and try to leave at least two enemies until you are done studying the island. * Learn the lay of the land: On your first visit to any island, try to take as much time to study it as possible. When only one, two or (on later rounds) three enemies remain on the island, they will eventually head for the edge of the island and jump into the water, killing themselves and costing the player points. Once three pieces of land have been cut off an island, a bonus vegetable will appear somewhere on the remaining land, this can be eaten for extra points.

dig dug arrangement download

The Pookas and Fygers cannot cross any fault lines while in solid monster form but as with the first game, they can take on a ghost form and move wherever they wish. If both ends of a system of faults reaches the water, the ground surrounded by them will sink into the ocean killing all creatures on it, including Dig Dug himself if he is standing on the destroyed section of land. This can be used at the round ground-pegs scattered around each island to create and connect up fault lines in the ground. For the sequel, however, he is also armed with a jackhammer.

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The action now takes place on a series of small islands, the gameplay itself retains much from its predecessor, with Dig Dug still being chased by the 'Pookas' (round, goggle-wearing red enemies) and the 'Fygers' (green, fire-breathing dragons).Īs with the first game, Dig Dug is still armed with a pump that allows him to inflate and burst the enemies. For this sequel to the 1982 classic, " Dig Dug", Namco changed the game's perspective from a cutaway side-on viewpoint to an overhead one.















Dig dug arrangement download